//-----------------------------------------------------------------------------
// Copyright (c) 2013 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

#ifndef _FINDMATCH_H_
#define _FINDMATCH_H_

#ifndef _VECTOR_H_
#include "collection/vector.h"
#endif

class   FindMatch
{
   char*  expression;
   U32 maxMatches;

  public:
   static bool isMatch( const char *exp, const char *string, bool caseSensitive = false );
   static bool isMatchMultipleExprs( const char *exps, const char *str, bool caseSensitive );
   Vector<char *> matchList;

   FindMatch( U32 _maxMatches = 256 );
   FindMatch( const char *_expression, U32 _maxMatches = 256 );
   ~FindMatch();

   bool findMatch(const char *string, bool caseSensitive = false);
   void setExpression( const char *_expression );

   S32  numMatches() const   { return(matchList.size());                }
   bool isFull() const       { return (U32)matchList.size() >= maxMatches; }
   void clear()              { matchList.clear();                       }
};

#endif // _FINDMATCH_H_
